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Blog is up!

Published by Jady on 3/17/25, 10:25 PM

If you're reading this, that means that the new blog is up!

So, a bit of clarification on where our priorities lie right now. First, I'm loving doing the movement system in SBEPIS. But also second, Discord is kinda exploding and going down the hole (as it has been for years), so I'm working to get our own custom forum up! Since Homestuck is an adult work, it's gonna be an adult space. While I'm on my web dev kick, I'm also prettyifiying the website! That's why you're reading this now :P

i'm making my own discord with blackjack and hookers

dashing

Published by Jady on 2/26/25, 2:11 PM

dashing goes HARD

.

Published by Jady on 1/26/25, 7:47 PM

hmm.

Imp model

Published by Jady on 1/26/25, 7:47 PM

As I'm gearing up for more intricate combat stuff, i took half an hour to make this shoddy lil imp guy :3

My friends all wanted me to give it boobs.

Blenvy

Published by Jady on 12/20/24, 12:34 AM

So there's this cool plugin for Bevy that lets you use Blender as an editor, since Bevy doesn't have one. It's called Blenvy. I've spent the past couple days figuring it out and patching it and ultimately I don't think it's worth it for SBEPIS. It's missing a lot of features like being able to reference other objects or adding bundles of components without a bunch of other intermediary data. Now, if SBEPIS were the kind of game to have static levels made in blender then I would consider it more, but since all the geometry is gonna be procedurally generated anyway there's no point.

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