Blenvy
So there's this cool plugin for Bevy that lets you use Blender as an editor, since Bevy doesn't have one. It's called Blenvy. I've spent the past couple days figuring it out and patching it and ultimately I don't think it's worth it for SBEPIS. It's missing a lot of features like being able to reference other objects or adding bundles of components without a bunch of other intermediary data. Now, if SBEPIS were the kind of game to have static levels made in blender then I would consider it more, but since all the geometry is gonna be procedurally generated anyway there's no point.

